The Chrome DevTools App is created by in an attempt to take devtools out of the browser – in this case out of the Chrome browser. This application is built based on and can run on Mac OS X as well as on Linux and Windows. There are many reasons that prompted the maker to create this but his vision consists of giving developers the convenience of remote debugging across multiple browsers, all from the same unified platform (app). The idea will take some time to catch on and materialize due to a variety of reasons (and resistance, which you can read up on at his blog). We’ll take a brief look at the Chrome DevTools App and see what Google has to offer developers. Tools Updates Case Studies. Including Chrome OS and Windows, with support for Mac and Linux coming soon. Sign up for the Google Developers newsletter. The Best Computer Monitors for 2019 The right display will help you make the most of your movies, your games, or your work. Our buying guide outlines everything you need to know when shopping for. More on Hongkiat: • • • Installation Download the and extract it. Double click to run. Start your Chrome Browser and enable remote debugging. To do this on the Mac, open the terminal and run the command below: sudo /Applications/Google Chrome.app/Contents/MacOS/Google Chrome –remote-debugging-port=9222 If you run windows, open the Command Prompt and use this command: start chrome.exe –remote-debugging-port=9222 How to Use When your Chrome is already open, with the remote debugging feature enabled, you can now browse to any site.
For example we opened Hongkiat.com for this exercise. Next, we head over to the Chrome DevTools app window, and refresh this list (the button is at the bottom right side). Now you will see the Hongkiat.com link listed (as shown below). Now click the ‘Go’ button. You will be taken to a new window. You have the Chrome DevTools app up and running already. ![]() ![]() What you’ll see here is the same as when you 'inspect element'’ on t he Chrome browser. And from here you can use the Chrome DevTools app just like using DevTools on Chrome natively: you can inspect the DOM element, debug JavaScript, work with Console and more. This app is still very experimental. But for now, the idea of taking the DevTool out of Chrome allows developers to treat the app as a functional editor, and work with other runtimes like node.js and iOS. For more possibilities, you can check out Auchenberg’s train of thought.
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Aug 11, 2017 - The Best and Free Screen Recorder Apps for Mac & PC. I've used it both on Mac and Windows machines, and can highly recommend it. Mac screen recording with audio, keystrokes, and mouse clicks. Providing the power and features to communicate your screen experience. Screenflick is a macOS app focused on the core essentials of screen recording: providing the highest quality screen and audio capture, and delivering the key tools needed to communicate your screen experience to your viewers. Screenflick also strives to be as efficient as possible — both with the resources it uses, and the user interface it offers. Built around a smart recording engine, Screenflick uses processing power efficiently while capturing even the highest resolution and quality of your Mac’s screen and audio. The user interface helps you be more efficient by requiring less setup before recording and providing more flexibility before exporting. Video, audio, keystrokes, and mouse clicks are recorded in separate tracks allowing you to customize them after recording — so you don't have to re-record everything just to change where the keystrokes are displayed. Streamlined Interface Skips the Bloat Screenflick focuses on each of its tasks with minimal distractions. When you want to start a new recording, Screenflick is ready to go. There’s no bloated project setup, no now-and-forever choices to make for exporting formats. Instead, you simply select which system features to record (screen, audio, webcam) before setting the stage size of what you want to record. OK, so there are some clever options like delaying the start, setting a maximum time limit for semi-automated recordings, and a few others, but that stuff is neatly tucked away until you need it. Click the image to see the whole window. Liquid Smooth Recording up to 60 fps The core of Screenflick is built around a highly-optimized recording engine which captures very large resolutions at high speed and high quality. More than taking advantage of the graphics processor and multiple processor cores, Screenflick is coded for exceptional efficiency. This means that Screenflick can capture those super smooth and sharp 60 FPS animations even on 5K retina displays. ![]() However, sometimes the opposite is needed. You have a 5K display, but you only need a 1080, 30 FPS video. This is where Screenflick’s efficiency-obsessed recording engine uses more brains than braun by capturing only what’s needed. This can reduce the workload by over 7 times, and leaves processing and battery power for the real-time data crunching in your applications. Show Keystrokes and Mouse Clicks Obviously in video podcasts for training, reviews, and demos it is useful to show key presses on screen, as well as mouse clicks. But, sometimes you think you don’t really need it. Then you change your mind. Start the recording over? As soon as you start recording, Screenflick always captures keystrokes and mouse clicks. You can decide whether to display keystrokes and/or mouse clicks when you export the movie. They’re always available to use or not. When you want to edit source codes in Windows, Notepad ++ is the go to the program. It is light in weight, loads faster and has helpful tools that were not there in Notepad. With Notepad++ users are able to edit source codes and get all the macros and plugins they need. For Windows users, Notepad++ is enough to do all their source code editing work but for those on the Mac, they need to find suitable mac coding editor. Notepad++ is not supported on any macOS. What is the best Notepad++ on Mac? Here we look at the top 10 alternatives that you have. Mar 26, 2018 - Here we are suggesting the best alternatives to Notepad++ text editor for Mac. Notepad++ is not available for MacOS. So we suggest editors. This program is open source and you can find many useful packages from both the community and the code interpretation. There are different themes to choose from as well so the interface looks just the way you want it. Better yet, create your own package or theme and/or share with other community members. Atom will work well on any Mac and also on Windows and Linux. With the file browser, getting to stored files will be a breeze. Smart auto competion and find and replace’ features make it easy to write codes and edit them. Open multiple panes and you will be able to compare code files separately. Sublime Text is very easy to use especially when developing a website. It can also read java files and css. All these file types are color-coded making it very easy to manipulate them and detect any problems. The IDE can be personalized by using the free package manager provided. There are many packages to choose from including those that determine themes, enable remote access, consoles and much more. Sublime Text is free to download but after an evaluation period, you will be required to purchase a $70 license. The evaluation period however, is not specified. Even if there is no Notepad++ on Mac, there are plenty of other options that Mac users can opt for. There are some capable text editors out there that rival Notepad++. When choosing, go for an editor that will allow you to do what you do best, coding without holding you back. If it makes the work even easier with snippets and auto complete then it is an even better option. If you care much about the looks of the editor then go ahead and get one that has themes to choose from so you get one that suits your preferences. Advertisement Windows Notepad has been around for a long time. The simple text editor has been part of since 1.0. However, just because it’s in its fourth decade doesn’t mean it’s the best text editor. ![]() In fact, in its 30+ years of life, you can almost count the number of new features on one hand. Many apps have now surpassed it in ease-of-use and quality of features. But what are those apps? What do they do well? And when should you use them? Here’s where Notepad falls short, plus six leading alternatives. Where Notepad Falls Short I don’t want to criticize Notepad too heavily. It has a negligible draw on your system’s resources, it opens almost instantly, and it’s still the best way for There are several shortcuts you can take to capture everything from lectures to meeting minutes to to-do lists. Let's explore some of those shortcuts today with these tips for faster note-taking. While you’re on a phone call or chatting with a colleague. Nonetheless, when viewed alongside some of its modern competitors, you’ll quickly find some glaring weaknesses. For example, it can’t handle newlines in Unix- or classic Mac OS-style text files, it lacks advanced formatting features, it doesn’t support multiple document interface (MDI), you can’t block-select, and there are no syntax coloring, code folding, or macros The list goes on. Some third-party alternatives remedy these omissions and introduce several additional features. Notepad++ TL;DR: Best all-round alternative text editor. The best known and most widely-used alternative is Notepad++. It was originally designed for coding and development, but it’s features have since made it popular among people who just want a more powerful text editor. Out of the box, you’ll find several additions that instantly set it apart from the Microsoft product. There are line numbers, a more robust search tool, support for tabs, syntax highlighting, macro recording, and zoom. Our take on what the best mobile calendar experience should be. They will thank you later. Of people, making them more productive, solving real problems and changing what's possible with iPhone, iPad and Mac. Essential productivity apps for your iPhone, iPad and Mac. There will be a Calendars 6, however, we can't provide you with an accurate timeline of when. Yes i know, but it is an Calendars 5 update and not Calendars 6. Use Calendar in Spark Spark has a built-in calendar, allowing you to manage your events and see how busy you are. Spark supports the Gmail, Exchange, and iCloud calendars associated with your email accounts. For example, adding your Gmail account enables Spark to display and manage your Google Calendar. Note: If you want to add an iCloud calendar to Spark, and your Apple ID is linked to an email from Gmail, Outlook, or other providers, Selecting the calendars to display By default, Spark enables calendars for all the accounts you added. To hide some of your calendars, tap at the top left, go to Settings > Calendar > Calendar Accounts and disable the toggle for the accounts you don’t need. To set a default calendar, go to Settings > Calendar > Default, and choose the needed one from the list. All new events are added to your default calendar, but you can manually change the calendar for a specific event. Viewing and managing calendars There are two ways to see calendars in Spark. Tap the Calendar icon at the top toolbar. Alternatively, tap the More icon at the bottom right, and press on the Calendar icon. Note: If you want to change the position of the calendar icon, go to Settings > Personalization > Widgets > Widget Position. When you open the calendar, tap the event to see its details. To see the events for the selected account, tap the Calendar icon at the top right and tick the calendars you need. Use Show all or Hide all to quickly show or hide all calendars belonging to one account. Creating an event To create a new event, open your calendar and tap the plus icon at the bottom right. Type a short event description and tap Done. Note: Spark understands natural language; you can type, “meeting Monday 7 pm,” and it will schedule the right time. Now, you can edit the event details. You can change the event name, start and end time, add notes, alerts, and location. ![]() ![]() To change the calendar for this event, tap on your email address and choose the one you need. To invite other people to your event, tap Invite, start typing the name or email, and choose a person from your list. The people you invite will be notified via email. After choosing all the invitees, tap Add and then Done. After adding people to your event, you are directed back to the event editing screen. When you’re finished editing, tap Save. Now, the event is added to your calendar. Spark allows you to create recurring events. While editing an event, tap Repeat and choose the event frequency. You can repeat an event every day, week, month, or year. Tap Custom for more advanced settings. For example, you can repeat your event every two days or every three weeks on Wednesdays and Fridays. After choosing event frequency, decide when your recurring event should end. There are three options: An event can be never ending or end after a certain date or a certain number of times. Tap Done after creating a recurring event. Note: You can always edit an existing event. If you notice any copyright-protected textures on this site, please report this immediately to support[at]vray-materials.de. » Procedural black t. » BlackBoard. Hi, I’have a 12 core mac pro, and I do 3D animation, with c4d and vray. I need extra power to render my work. And Mac platforms. Advertise on MacRumors. Click to expand.You need to set 3ds Max to run in Open GL mode to see the viewports properly in Parallels. In Max, go to Customize>Preferences and click on the Viewports tab. At the bottom, click 'Choose Driver' and select Open GL. Restart Max for the change to take effect. You should switch it back to Direct X when running in bootcamp since Direct X mode takes advantage of all the cool real time abilities to display things such as smoke and fire in real time in the Viewport. The biggest problem I'm having (and this could be a show-stopper for using 3ds Max on Mac), is that my Max license keeps getting corrupted by boot camp. I talked to Autodesk support and they say this is because boot camp significantly alters the boot disk on start up (probably when switching between OSX and Windows). At first, my license got corrupted once every few months, I would ask Autodesk for a new activation code, and good to go. Then it got to be down to a few weeks. ![]() Now it's a few days. Autodesk tells me that pretty soon I will need to request a new activation code every day!!!!! If anyone has any ideas I'd love to hear them! I'm desperate. Does anyone know if upgrading to OSX Leopard might resolve the issue? I replied to a post about the licensing issue yesterday and would still like to find an answer. I talked to two friends of mine who are running both AutoCAD and 3dS Max on their Mac Pro's and neither have had any problems. Both of them (myself as well) installed windows on a separate internal drive without the Boot Camp Assistant. I'm still not sure of the benefits of using Boot Camp with a Mac Pro other than the ease of loading the drivers. As long as you have a recent Leopard Install disc all of the drivers can be accessed without using the Boot Camp Assistant. Does Boot Camp give you some kind of menu while in Windows? You need to set 3ds Max to run in Open GL mode to see the viewports properly in Parallels. In Max, go to Customize>Preferences and click on the Viewports tab. At the bottom, click 'Choose Driver' and select Open GL. Restart Max for the change to take effect. You should switch it back to Direct X when running in bootcamp since Direct X mode takes advantage of all the cool real time abilities to display things such as smoke and fire in real time in the Viewport. The biggest problem I'm having (and this could be a show-stopper for using 3ds Max on Mac), is that my Max license keeps getting corrupted by boot camp. I talked to Autodesk support and they say this is because boot camp significantly alters the boot disk on start up (probably when switching between OSX and Windows). At first, my license got corrupted once every few months, I would ask Autodesk for a new activation code, and good to go. Then it got to be down to a few weeks. Now it's a few days. Autodesk tells me that pretty soon I will need to request a new activation code every day!!!!! If anyone has any ideas I'd love to hear them! I'm desperate. Does anyone know if upgrading to OSX Leopard might resolve the issue? Name VRAY_for_C4D_v3.4.01.zip Size 291.5 MB Created on 2017-02-02 05:56:58 Hash 7c2f57c1df0eb7b8c59becfe9ae82a6672d7ccec Files VRAY_for_C4D_v3.4.01.zip (291.5 MB) • Description Name: VRAY for C4D Version: 3.4.01 Released: December 12, 2016 Mac Platform: Intel OS Version: OS X 10.9.5 or later Processor type(s) & speed: 64-bit processor Supported Cinema 4D Versions: ● Cinema 4D R16.050, R17.055 and R 18.029 or newer, on OS X and Windows. ● All bundles are supported (Prime, Bodypaint, Broadcast, Visualization and Studio Bundle versions) Web Site: Overview V-Ray for Cinema 4D is a professional rendering solution for Cinema 4D users, looking to get the most realistic and fastest production images (still and motion) possible when working with this specific modeling tool. V-Ray for Cinema 4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. Key Differentiators: Fast: V-Ray for Cinema 4D results being one of the fastest render engines for Cinema 4D on the market. Its short learning curves allows designers to master it in a matter of days. Artist-friendly: Built for 3D artists who want to create realistic images using fast set-ups and intuitive controls. Smart integration: Integrated seamlessly into Cinema 4D and optimized to work with a vast collection of other plug-ins. Creative control: Artists can create all types of physically-based materials/lighting with fast, flexible controls for enhanced realism and more creative freedom. Affordability: V-Ray for Cinema 4D offers versatility, speed and power at an all inclusive price that is very competitive in relationship to any comparable tool. ![]() How to Install the Platform on Mac OS. The trading platform can be installed and used on computers that run Mac OS using Wine. Wine is a free and open source software application that aims to allow applications designed for Microsoft Windows to run on Unix-like operating systems. One of the Wine versions is designed for Mac OS. MetaTrader on the MacOS Does MetaTrader 4/5 work on Mac computers? The MetaTrader programs are designed to operate on Windows devices. Having said that, there are a few options to run them on Mac computers. How can I install MetaTrader 4/5 on a Mac computer? There are a few ways to use MetaTrader 4/5 on a Mac computer: • Download the specialised version of or for MacOS from our website; • Use our • Use the to download Windows utilities on MacOS • Use a virtual machine, like,. ![]() (*Please note that FXChoice cannot be held responsible for third-party software, nor can we provide technical support for them.) • Use PlayOnMac, following the official instructions How do I download and install MetaTrader on my Mac? To download the Mac version of our MetaTrader programs, please click • Then you must select which version of MetaTrader you’d like to download (MT4 or MT5). • Then select the correct operating system (Mac OS) and hit ‘download’ Once you have done so, simply run the program (.dmg file) and follow the onscreen instructions. Which versions of the MacOS are supported? • OS X 10.6 Snow Leopard • OS X 10.7 Lion • OS X 10.8 Mountain Lion • OS X 10.9 Mavericks • OS X 10.10 Yosemite • OS X 10.11 El Capitan • OS X 10.12 Sierra • OS X 10.13 High Sierra Why do signals not work on Mac versions of MetaTrader? The Signals tab is unavailable for Mac users because we use a software called Wine to run MetaTrader on the MacOS. This software does not support Internet Explorer, which is the program the Signals service uses. How do EAs function on a Mac? In short, not always function as intended. We strongly recommend that you double-check the operational capability of a given EA on Mac. You can do this by visiting the relevant developer’s website. What to do if you see the ‘File can’t be opened’ mistake? When running the program, if you come across the mistake ‘File can’t be opened’, as detailed below in the picture, please take the following steps: • Go to Finder → Apps → and find FXChoiceMT4.app / FXChoiceMT5.app • Hold CTRL and click on the program • In the additional menu, choose ‘Open’ • To run the program, press ‘Open’ Only execute the above-listed steps once! However, you can install it manually yourself although be warned that it’s a lot more time consuming and complex. There are essentially 3 different ways to install MetaTrader on Mac: • using a virtual environment such as or in a partition using Boot Camp. • Use a “Windows wrapper software” such as Wine or PlayOnMac. • Download it “ready wrapped” in Wine from an online stock trading platform. Here’s a little more detail on each option. • Run MT4 on Mac by installing Windows on Mac In our opinion, is definitely the best way to run MetaTrader on Mac because it gives you the best of both worlds – the ability to run the full version of MetaTrader in Windows but also use macOS at the same time. An application like makes it extremely easy to run Windows within macOS at the same time so that you can switch between the Windows version of MetaTrader and your preferred Mac trading platform easily. Running MetaTrader on Mac this way gives you all the benefits of the Windows version of MetaTrader, including add-ons such as MetaTrader Market. The other benefit of this is that if you encounter any problems installing MetaTrader this way, you’ll get support from Parallels but with Wine and PlayOnMac, you’ll have to rely on the support of forum members and fixing problems can be quite complex and technical. Additionally, installing Windows on Mac this way is a good investment as it allows you to play many Windows only games and use other Windows only programs such as. Installing Windows on Mac is very east nowadays and you can find full. You can also but the disadvantage of this is that you can’t switch between macOS and Windows simultaneously – you must boot your Mac in one or the other. ![]() Forums » Other » Best mac for webdesign? Emma # March 22, 2011 at 8:45 am Hey all I am looking to buy myself one of those oh-so delicious mac computers but my only issue is that they are so ridiculously expensive! I have been looking at just getting a regular MacBook, but is it []. I don’t think any particular one is really that much better than any other these days. If you’re using Linux or OS X then the OS that you’re using will be more similar to that of the typical web server (both natively use the same command shell as Linux) but that doesn’t matter that much. You get more bang for your buck buying non-mac hardware, and you can save a little bit of money if you buy a laptop without Windows and just put Ubuntu on it. (I think the usual licensing fee for OEM Windows is like $100, and you might be able to use the license key from the old laptop anyway.) Things like this are bigger considerations when choosing an operating system. You can develop perfectly well on any operating system. Many developers do choose to use a Linux or Mac though as they are based on Unix. A lot of developer tools are built for Unix systems first so they are typically easier to set up on Unix systems. It is also generally accepted that the Unix command line is superior to the windows command line. A lot of developer go with Macbooks as they are well built, have a nice operating system and tend to last long. You will find many Mac users that will swear by their macbook. That being said they are expensive for the spec you get and more difficult to upgrade. My advice would be to buy a mac if you have the funds, otherwise go with linux. But hey if you are super comfortable with Windows go for that. I am certain more experienced people will also react to this topic, but this is my two cents. I think that all the major platforms (Linux with tens of different options, OS X, Windows 10) are fine for web development. Linux seems to be favorite among developers, but I have no experience with Linux. What I do know is, that Windows 10 is perfectly fine for web development. If you would like to change to Linux you will have to look if all your programs are available for Linux (no problem for web development). I basically agree with what has already been said (slow typer ). EDIT: Also have a look here. I’ll give a dissenting opinion and say that Windows is a horrible choice, but you won’t know that until you try to use a more advanced setup. The Windows 10 Anniversary Update has given me hope that the experience will one day be bearable, but every time I try to get anything approaching an ergonomic workflow, Windows punches me in the face and I go cry in a corner. For instance, the last time I tried deleting a node_modules folder, Powershell complained that the filenames were too long and it couldn’t proceed. I had to install a node module just to be able to delete a node_mdule folder. Also Check:-Video Editing Software For PC. Imo Messenger. Imo Messenger is another Best software for PC in the list of Best Video calling Softwares for PC. It is available on All platform including Windows, MAC, IOS, Android and other mobile and tablet device. Jun 11, 2018 Top 10 Best Free Video Editing Software in 2018 for Mac Users Many people are looking of free Mac video editing software since they have tons of videos and are eager to edit the videos either for better presentation or preservation. ![]() Macs and video editing have long been up a tree, K-I-S-S-I-N-G. Professionals were editing in Avid back in the late 1980s, and iMovie debuted in 1999 alongside the FireWire-enabled iMac DV. Today’s Macs are much more powerful than their ancestors, and that means even free apps are capable of doing some amazing things with video. It’s surprising how much you can do without spending any money: in some cases the only difference between free apps and their extremely expensive siblings is a handful of features only pro editors will need. That’s a smart business strategy; the tinkerers of today could be the pros of tomorrow. There’s one video editor we’re disappointed not to include: (VLMC). It's based on the VLC video editor – one of our must-have apps – but it’s still in alpha, which means it’s not reliable enough or finished enough for prime time just yet. • Check out the: free and paid 1. Free editors don’t get better than this. Lightworks puts professional video editing tools within the reach of all Mac owners, regardless of budget might look a bit frightening if you’re not used to high-end editors. And that’s about the only negative thing we can say about it, because Lightworks is one of the most powerful free video editors you can download. The same technology that’s been used in proper films like Pulp Fiction and 28 Days Later is completely free for home use. Lightworks can be as light or as complex as you want: it’s as happy trimming a single clip to size as it is adding real-time effects, correcting colours or adding voiceovers. It’ll happily output in a format and resolution suitable for YouTube and Vimeo, but the highest quality options – 4K, 3D, Blu-Ray – and massive list of supported file formats are only for paying customers. TechRadar readers can get 40% off a monthly license using the voucher code TECHRADAR_LW_PRO_MONTH_2017.. Apple’s own movie app is easy to master and ideal for simple video editing Apple's own video editor used to be free with new Macs and chargeable for everybody else, but these days it’s completely free for anyone who wants it (provided they have OS X 10.11.2 or later). It’s fairly simple to learn and packs a lot of useful features including audio editing and colour correction, and since last year it’s supported 4K video too. Don’t expect blisteringly fast 4K performance on a low-end Mac though, as it’s very demanding. IMovie isn't Final Cut Pro and it doesn’t pretend to be: it’s designed for home and small business users who want to make or edit videos and who don’t need complex, expensive apps, and it’s great for beginners. Another professional video editor that's free to install on your Mac Here’s another app you’ll find in professional toolkits. Is a US$299 (£299, AU$499) app designed for post-production and packed with tools for adjusting, editing and correcting both audio and video. The free version,, is almost identical, with some limits you probably won’t notice. Its 4K tops out at UHD 3,840 x 2,160, whereas the paid product goes up to 4,096 x 2,160. Filters for film grain, lens flare and lens blur aren’t available to free users without watermarking; you don’t get the extensive collaboration and workflow tools of the Studio version, and the really complex audio and video filtering is greyed out. That sounds like a lot of omissions, but it really isn’t. ![]() Editor's note: If you are trying to connect an Apple LED Cinema Display to a USB-C MacBook or MacBook Pro, you should. Roger Harrop wrote in with a question that is on many, many of your minds, based on the email and Twitter queue: I have just taken delivery of an impressive shiny new MacBook Pro, but I don’t seem able to get my Apple Cinema Display () to work with it. I bought the Apple Thunderbolt 3 to Thunderbolt 2 adapter but that doesn’t work—I suspect because the monitor has a Mini DisplayPort plug not Thunderbolt 2? This is definitely prima facie confusing, and has perplexed tons of people who have considered buying a new MacBook Pro or purchased one and are trying to squash connectors together. Let me unpack the issue. DisplayPort is a display standard. Apple 30' Cinema Display - Resolution Issue quardorf2 Nov 22, 2010, 11:11 PM Hello, I used to use a MBP as my main computer, coupled with a 30' Apple Cinema Display (Model A1083 - purchased three. There are dedicated connectors that only pass video using the DisplayPort standard. The 24-inch and 27-inch Apple Cinema Display LED models (including Roger’s) had a three-connector cable that included Mini DisplayPort, USB 2.0, and MagSafe power. ![]() Thunderbolt 2 rolled up a form of PCI Express data plus video using DisplayPort, and could support other kinds of data formats, like FireWire, through adapters or docks. The connector looks identical to Mini DisplayPort, but a Thunderbolt 2 controller and port could handle either a DisplayPort-only monitor or a Thunderbolt 2-supporting monitor, such as the, sold from 2011 to 2016. The Apple Thunderbolt Display used Thunderbolt 2 to connect to a Mac and deliver via the monitor FireWire 800, ethernet, USB, a camera, mic, and speakers. It also had a MagSafe power connector. Here’s where it gets tricky. The USB-C standard for connecting devices includes USB 2 and 3, but allows for a bunch of extras, including DisplayPort, which are called alternate modes. Which modes a computer or other device can use depends on the controller. Apple opted to include DisplayPort’s alternate mode with the 12-inch MacBook (2015 and 2016). The 13-inch and 15-inch MacBook Pros with Thunderbolt 3 support DisplayPort either over USB-C or as a mode within Thunderbolt 3! So a monitor that offers DisplayPort over USB-C (at up to 4K) can work with any Mac with USB-C, because all of those models support DisplayPort over USB-C. A monitor that offers DisplayPort via Thunderbolt 3 (at up to 5K) uses the same USB-C connector, but only works with Thunderbolt 3 Macs, as the DisplayPort data is encapsulated as part of Thunderbolt 3’s data stream. Thunderbolt 3 is backwards compatible with Thunderbolt 2. Apple’s Thunderbolt 2 to Thunderbolt 3 adapter can pass through any Thunderbolt 2 data and it works with the new MacBook Pros. That includes supporting the Apple Thunderbolt Display. The Cinema monitors with just DisplayPort support can’t work with the Thunderbolt 2 adapter, because they don’t wrap DisplayPort signals inside of the Thunderbolt 2 specification, so the data doesn’t pass over the adapter. However, it’s still just DisplayPort. If you could obtain a USB-C adapter with a Mini DisplayPort jack in it, you can use an Apple Cinema Display with DisplayPort on a MacBook Pro with USB-C. But there may still be a problem with 12-inch MacBooks. The folks at Nonda used Kickstarter to crowdfund the Hub+ back in 2015 to bring a full-featured dock that would have Mini DisplayPort for Apple Cinema Displays, passthrough power, and other features. Nonda canceled the project in October 2015, refunding all pledges. It was unable to get an Apple Cinema Display to work reliably with the USB-C chipsets from major providers. Nonda later released the Hub+ mini () for just the 2015 MacBook with a reduced set of features, but still including a Mini DisplayPort jack. The firm reiterated to me a few months ago it hadn’t found chips that work with the 2016 model, which means the other solutions I note below may not work for either the 2015 or 2016 MacBooks. Adam Miller assembled a three-piece solution that works for him. One reader, Adam Miller, assembled a minor Frankenstein’s monster cable of a solution that he says works with his MacBook Pro! He used a USB-C to full-sized DisplayPort adapter, plugged in a standard DisplayPort to Mini DisplayPort Cable, plugged that into a Mini DisplayPort female-to-female adapter into which he connected the Cinema Display. It’s not expensive to try out. He purchased three Monoprice products that cost him under $30 including shipping: ($12.74), (3 feet, $4.24; longer versions available), and ($3.52). (You can buy the same or variants from other companies on Amazon, but will pay about $10 more, even with free shipping.) Several companies are also already making USB-C to Mini DisplayPort direct adapters that one reader reported to me worked great with his Cinema Display and a new MacBook Pro. These cost from $12 to $20. |
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